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Circuit
A foundational element employed to manipulate a redstone signal, process inputs, or execute fundamental actions. Examples include monostable circuits, memory cells, and T flip-flops.
(1)
Contraption
A comprehensive, user-facing redstone creation, encompassing a range of functionalities for practical use. Examples include automated farms, intricate doors, and advanced storage systems.
(1)
Door
It is a door!
(0)
Module
A self-contained unit designed to activate and contribute a specific function within a larger construction.
(1)
Piston trapdoor
Uses pistons to create an opening in the floor
Parent: Door
(0)
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